2026-10-30
The Tidebound Sluiceworks
The whole dungeon, revealed: every floor, and what every chest held.
2026-10-30, Flooded ruins
The Tidebound Sluiceworks
Iron garrison: More soldiers and fewer fodder groups. Shoalspears hold the corridors in ranks today, spears lowered, and fewer Brinelings roam.
- Floor 1level 1the vault, with the Sea-Glass Lanternlocked chests
- Floor 2level 4Sluice Warden, with the Bottled Warning
- Floor 3level 8locked chests
- Floor 4level 13Reef Admiral, with the Choir Conchlocked chests
- Floor 5level 19Reliquary Crab, with the Brass Tide Wheellocked chests
Seed commitment: 0x6b1f803814b3a0fbfb3ed92908c7a1f6d1acbc7be42849b4c129edb5341edf8f
The seed
0xedf2b97f52485636ce7fc16cf33a37ce39cb15d12f8dd6331fb39cf00c05119b
It matches the commitment published when the day opened, and builds the same dungeon.
Every one of the day's 1 run replays from the seed exactly: the same input, the same luck and the same result.
The day's boards
Best runs of the day, by points: final.
Novice has fewer than 30 first runs that day, so it shares a board: Novice to Veteran.
- 1
Kael of AshfordExpert, level 13: walked out after floor 4, 27 min, 1 runBelt: 4 minor healing potions, 1 potion of strength, 1 scroll of recall, 1 torch, 1 lockpick11672 pointsWatch
Swiftest through
No first run reached its bracket's goal and walked out that day.
The day's cohorts: Novice to Veteran (1 first run).
Floor 1
- Stairs
- Chests and gold
- Monsters
- Traps
- Doors, altars and shrines
- A chest: 22 gold
- A locked chest: 16 gold
- A chest: 19 gold
- A gold pile: 3 gold
- A gold pile: 7 gold
- A vault chest: 28 gold, torch, the Sea-Glass Lantern
- A vault chest: 27 gold, lockpick
- A healing potion on the way: a minor healing potion
Floor 2
- Stairs
- Chests and gold
- Monsters
- Traps
- Doors, altars and shrines
- A chest: 30 gold
- A chest: 27 gold
- A chest: 42 gold
- A gold pile: 12 gold
- A gold pile: 9 gold
- A healing potion on the way: a minor healing potion
Floor 3
- Stairs
- Chests and gold
- Monsters
- Traps
- Doors, altars and shrines
- A chest: 57 gold, elixir of iron skin
- A chest: 40 gold
- A locked chest: 36 gold, minor healing potion
- A chest: 47 gold, greater healing potion
- A gold pile: 24 gold
- A gold pile: 12 gold
- A healing potion on the way: a minor healing potion
Floor 4
- Stairs
- Chests and gold
- Monsters
- Traps
- Doors, altars and shrines
- A chest: 59 gold
- A chest: 55 gold
- A chest: 78 gold, potion of strength
- A locked chest: 51 gold
- A chest: 72 gold
- A gold pile: 16 gold
- A gold pile: 29 gold
- A chest behind a secret wall: 117 gold
- A healing potion on the way: a minor healing potion
Floor 5
- Stairs
- Chests and gold
- Monsters
- Traps
- Doors, altars and shrines
- A locked chest: 89 gold
- A chest: 58 gold
- A chest: 65 gold
- A chest: 85 gold, greater healing potion
- A chest: 46 gold, greater healing potion
- A chest: 43 gold
- A chest: 49 gold, greater healing potion
- A gold pile: 22 gold
- A gold pile: 20 gold
- A vault chest: 90 gold, potion of strength
- A vault chest: 73 gold
- A chest behind a secret wall: 142 gold
- A healing potion on the way: a minor healing potion
